{"id":10532,"date":"2025-05-27T05:00:00","date_gmt":"2025-05-26T22:00:00","guid":{"rendered":"https:\/\/playeatsleep.fun\/?p=10532"},"modified":"2025-05-26T20:41:16","modified_gmt":"2025-05-26T13:41:16","slug":"kojima-death-stranding-2","status":"publish","type":"post","link":"https:\/\/playeatsleep.fun\/en\/kojima-death-stranding-2\/","title":{"rendered":"Kojima: Death Stranding 2 Not a Game for Mainstream Gamers"},"content":{"rendered":"<p class=\"wp-block-paragraph\">Hideo Kojima, the legendary creator behind <em>Metal Gear<\/em> and <em>Death Stranding<\/em>is back in the spotlight with her latest interview discussing her creative approach to <em>Death Stranding 2: On the Beach<\/em>. In the interview, Kojima said that he is not interested in creating games that are solely aimed at the mass market.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">Quoted from <a href=\"https:\/\/www.eurogamer.net\/hideo-kojima-isnt-interested-in-appealing-to-the-mass-market-but-death-stranding-2-playtests-proving-popular\" target=\"_blank\" rel=\"noopener\" title=\"\">Eurogamer<\/a>Instead of following industry trends, Kojima chooses to explore unique and original ideas that may not necessarily appeal to everyone. According to him, a true work of art is one that challenges, encourages discussion, and doesn't always please everyone.<\/p>\n\n\n\n<figure class=\"wp-block-embed is-type-video is-provider-youtube wp-block-embed-youtube wp-embed-aspect-16-9 wp-has-aspect-ratio\"><div class=\"wp-block-embed__wrapper\">\n<iframe loading=\"lazy\" title=\"Death Stranding 2: On the Beach - Pre-Order Trailer | PS5 Games\" width=\"640\" height=\"360\" src=\"https:\/\/www.youtube.com\/embed\/eT_A2gPhTIw?feature=oembed\" frameborder=\"0\" allow=\"accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share\" referrerpolicy=\"strict-origin-when-cross-origin\" allowfullscreen><\/iframe>\n<\/div><\/figure>\n\n\n\n<div id=\"ez-toc-container\" class=\"ez-toc-v2_0_85 counter-hierarchy ez-toc-counter ez-toc-grey ez-toc-container-direction\">\n<div class=\"ez-toc-title-container\">\n<p class=\"ez-toc-title\" style=\"cursor:inherit\">Serious Mode<\/p>\n<span class=\"ez-toc-title-toggle\"><a href=\"#\" class=\"ez-toc-pull-right ez-toc-btn ez-toc-btn-xs ez-toc-btn-default ez-toc-toggle\" aria-label=\"Toggle Table of Content\"><span class=\"ez-toc-js-icon-con\"><span class=\"\"><span class=\"eztoc-hide\" style=\"display:none;\">Toggle<\/span><span class=\"ez-toc-icon-toggle-span\"><svg style=\"fill: #999;color:#999\" xmlns=\"http:\/\/www.w3.org\/2000\/svg\" class=\"list-377408\" width=\"20px\" height=\"20px\" viewbox=\"0 0 24 24\" fill=\"none\"><path d=\"M6 6H4v2h2V6zm14 0H8v2h12V6zM4 11h2v2H4v-2zm16 0H8v2h12v-2zM4 16h2v2H4v-2zm16 0H8v2h12v-2z\" fill=\"currentColor\"><\/path><\/svg><svg style=\"fill: #999;color:#999\" class=\"arrow-unsorted-368013\" xmlns=\"http:\/\/www.w3.org\/2000\/svg\" width=\"10px\" height=\"10px\" viewbox=\"0 0 24 24\" version=\"1.2\" baseprofile=\"tiny\"><path d=\"M18.2 9.3l-6.2-6.3-6.2 6.3c-.2.2-.3.4-.3.7s.1.5.3.7c.2.2.4.3.7.3h11c.3 0 .5-.1.7-.3.2-.2.3-.5.3-.7s-.1-.5-.3-.7zM5.8 14.7l6.2 6.3 6.2-6.3c.2-.2.3-.5.3-.7s-.1-.5-.3-.7c-.2-.2-.4-.3-.7-.3h-11c-.3 0-.5.1-.7.3-.2.2-.3.5-.3.7s.1.5.3.7z\"\/><\/svg><\/span><\/span><\/span><\/a><\/span><\/div>\n<nav><ul class='ez-toc-list ez-toc-list-level-1' ><li class='ez-toc-page-1 ez-toc-heading-level-2'><a class=\"ez-toc-link ez-toc-heading-1\" href=\"https:\/\/playeatsleep.fun\/en\/kojima-death-stranding-2\/#Bukan_Game_untuk_Semua_Orang_tapi_Tetap_Populer\" >Not a game for everyone, but still popular<\/a><\/li><li class='ez-toc-page-1 ez-toc-heading-level-2'><a class=\"ez-toc-link ez-toc-heading-2\" href=\"https:\/\/playeatsleep.fun\/en\/kojima-death-stranding-2\/#Inovasi_Gameplay_di_Death_Stranding_2\" >Gameplay Innovation in Death Stranding 2<\/a><\/li><li class='ez-toc-page-1 ez-toc-heading-level-2'><a class=\"ez-toc-link ez-toc-heading-3\" href=\"https:\/\/playeatsleep.fun\/en\/kojima-death-stranding-2\/#Antara_Idealisme_dan_Realita_Industri\" >Between Idealism and Industry Reality<\/a><\/li><\/ul><\/nav><\/div>\n<h2 class=\"wp-block-heading\"><span class=\"ez-toc-section\" id=\"Bukan_Game_untuk_Semua_Orang_tapi_Tetap_Populer\"><\/span>Not a game for everyone, but still popular<span class=\"ez-toc-section-end\"><\/span><\/h2>\n\n\n\n<p class=\"wp-block-paragraph\">Although it is not made for the mainstream market, <em>Death Stranding 2<\/em> was met with a very positive response in internal playtesting sessions. Many playtesters reported satisfying and meaningful gaming experiences. Interestingly, Kojima expected more controversy or debate.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">\"I hope there will be more people who hate it,\" Kojima said in his interview. For him, mixed reactions indicate that a game has managed to trigger deep thoughts. He believes that works that are 'liked by everyone' run the risk of becoming forgettable.<\/p>\n\n\n\n<h2 class=\"wp-block-heading\"><span class=\"ez-toc-section\" id=\"Inovasi_Gameplay_di_Death_Stranding_2\"><\/span>Gameplay Innovation in Death Stranding 2<span class=\"ez-toc-section-end\"><\/span><\/h2>\n\n\n\n<p class=\"wp-block-paragraph\">In terms of gameplay, <em>Death Stranding 2: On the Beach<\/em> comes with a number of significant improvements. Kojima introduced new elements that made the experience more dynamic and challenging:<\/p>\n\n\n\n<ul class=\"wp-block-list\">\n<li><strong>Natural disasters<\/strong> such as earthquakes and sandstorms will be part of the new challenges that players will have to face.<\/li>\n\n\n\n<li><strong>New transportation system<\/strong>This, like the monorail, will make it easier to deliver goods on a large scale.<\/li>\n\n\n\n<li><strong>New weapons and loose backpack features<\/strong> gives freedom in battle tactics as well as exploration.<\/li>\n\n\n\n<li><strong>Social support and asynchronous gameplay<\/strong> is back to reinforce the theme of player connection.<\/li>\n<\/ul>\n\n\n\n<p class=\"wp-block-paragraph\">All of these elements are designed to not only expand the game world, but also deepen the narrative meaning that Kojima offers.<\/p>\n\n\n\n<figure class=\"wp-block-image size-large\"><img decoding=\"async\" src=\"https:\/\/playeatsleep.fun\/wp-content\/uploads\/2024\/10\/Death-Stranding-2-1024x576.jpg\" alt=\"DEATH STRANDING 2: ON THE BEACH (KOJIMA PRODUCTIONS)\" class=\"wp-image-3604\"\/><figcaption class=\"wp-element-caption\">DEATH STRANDING 2: ON THE BEACH (KOJIMA PRODUCTIONS)<\/figcaption><\/figure>\n\n\n\n<h2 class=\"wp-block-heading\"><span class=\"ez-toc-section\" id=\"Antara_Idealisme_dan_Realita_Industri\"><\/span>Between Idealism and Industry Reality<span class=\"ez-toc-section-end\"><\/span><\/h2>\n\n\n\n<p class=\"wp-block-paragraph\">Although Kojima stated that he was not explicitly pursuing commercial success, he was realistic. He realizes the importance of keeping Kojima Productions afloat, both financially and in terms of its creative team.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">Therefore, even though <em>Death Stranding 2<\/em> While Kojima's game looks very experimental, he still pays attention to important elements such as production quality, distribution system, and player experience.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\"><em>Death Stranding 2: On the Beach<\/em> is not just a sequel to the original game released in 2019. It's a reflection of Kojima's creative philosophy of always putting story and experimentation at the forefront. It's not made for everyone, but that's precisely why it's a work to look forward to.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\"><em>Death Stranding 2: On the Beach<\/em> will be released on June 26, 2025 exclusively on PlayStation 5. Check out the full release information here: <a href=\"https:\/\/playeatsleep.fun\/en\/trailer-baru-dan-tanggal-rilis-death-stranding-2\/\" target=\"_blank\" rel=\"noopener\" title=\"\">New Trailer and Release Date of Death Stranding 2<\/a>.<\/p>","protected":false},"excerpt":{"rendered":"<p>Hideo Kojima, kreator legendaris di balik Metal Gear dan Death Stranding, kembali jadi sorotan lewat wawancara terbarunya yang membahas pendekatan kreatifnya untuk Death Stranding 2: On the Beach. Dalam wawancara tersebut, Kojima menyampaikan bahwa dirinya tidak tertarik menciptakan game yang semata-mata ditujukan untuk pasar massal. Dikutip dari Eurogamer, alih-alih mengikuti tren industri, Kojima justru memilih [&hellip;]<\/p>\n","protected":false},"author":1,"featured_media":8204,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[27,5],"tags":[192,10,147,146,65],"class_list":["post-10532","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-games","category-news","tag-death-stranding","tag-game","tag-hideo-kojima","tag-kojima-productions","tag-news"],"featured_image_src":"https:\/\/playeatsleep.fun\/wp-content\/uploads\/2025\/03\/image-7.png","author_info":{"display_name":"Moeka","author_link":"https:\/\/playeatsleep.fun\/en\/author\/playeatsleep-fun\/"},"aioseo_notices":[],"aioseo_head":"\n\t\t<!-- All in One SEO 4.9.10 - aioseo.com -->\n\t<meta name=\"description\" content=\"Hideo Kojima tegaskan Death Stranding 2 bukan untuk gamer mainstream, tapi playtest awal menunjukkan respons positif 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