{"id":11801,"date":"2025-07-10T12:55:56","date_gmt":"2025-07-10T05:55:56","guid":{"rendered":"https:\/\/playeatsleep.fun\/?p=11801"},"modified":"2025-07-10T12:55:59","modified_gmt":"2025-07-10T05:55:59","slug":"vinit-agarwal-new-game-studio-japan","status":"publish","type":"post","link":"https:\/\/playeatsleep.fun\/en\/vinit-agarwal-new-game-studio-japan\/","title":{"rendered":"Vinit Agarwal sets up new game studio in Japan after leaving Naughty Dog"},"content":{"rendered":"<p>Vinit Agarwal, the man behind multiplayer game development <em>The Last of Us Online<\/em> who was canceled, officially announced his new move in the gaming industry. After leaving Naughty Dog, the renowned studio behind the <em>Uncharted<\/em> and <em>The Last of Us<\/em>Agarwal chose to move to Japan and set up an independent game studio. <\/p>\n\n\n\n<p>This decision was a big deal among gamers and industry players, given Agarwal's track record and influence in the world of multiplayer gaming.<\/p>\n\n\n\n<div id=\"ez-toc-container\" class=\"ez-toc-v2_0_82_2 counter-hierarchy ez-toc-counter ez-toc-grey ez-toc-container-direction\">\n<div class=\"ez-toc-title-container\">\n<p class=\"ez-toc-title\" style=\"cursor:inherit\">Serious Mode<\/p>\n<span class=\"ez-toc-title-toggle\"><a href=\"#\" class=\"ez-toc-pull-right ez-toc-btn ez-toc-btn-xs ez-toc-btn-default ez-toc-toggle\" aria-label=\"Toggle Table of Content\"><span class=\"ez-toc-js-icon-con\"><span class=\"\"><span class=\"eztoc-hide\" style=\"display:none;\">Toggle<\/span><span class=\"ez-toc-icon-toggle-span\"><svg style=\"fill: #999;color:#999\" xmlns=\"http:\/\/www.w3.org\/2000\/svg\" class=\"list-377408\" width=\"20px\" height=\"20px\" viewbox=\"0 0 24 24\" fill=\"none\"><path d=\"M6 6H4v2h2V6zm14 0H8v2h12V6zM4 11h2v2H4v-2zm16 0H8v2h12v-2zM4 16h2v2H4v-2zm16 0H8v2h12v-2z\" fill=\"currentColor\"><\/path><\/svg><svg style=\"fill: #999;color:#999\" class=\"arrow-unsorted-368013\" xmlns=\"http:\/\/www.w3.org\/2000\/svg\" width=\"10px\" height=\"10px\" viewbox=\"0 0 24 24\" version=\"1.2\" baseprofile=\"tiny\"><path d=\"M18.2 9.3l-6.2-6.3-6.2 6.3c-.2.2-.3.4-.3.7s.1.5.3.7c.2.2.4.3.7.3h11c.3 0 .5-.1.7-.3.2-.2.3-.5.3-.7s-.1-.5-.3-.7zM5.8 14.7l6.2 6.3 6.2-6.3c.2-.2.3-.5.3-.7s-.1-.5-.3-.7c-.2-.2-.4-.3-.7-.3h-11c-.3 0-.5.1-.7.3-.2.2-.3.5-.3.7s.1.5.3.7z\"\/><\/svg><\/span><\/span><\/span><\/a><\/span><\/div>\n<nav><ul class='ez-toc-list ez-toc-list-level-1' ><li class='ez-toc-page-1 ez-toc-heading-level-2'><a class=\"ez-toc-link ez-toc-heading-1\" href=\"https:\/\/playeatsleep.fun\/en\/vinit-agarwal-new-game-studio-japan\/#Latar_Belakang_Pembatalan_The_Last_of_Us_Online\" >The Last of Us Online Cancellation Background<\/a><\/li><li class='ez-toc-page-1 ez-toc-heading-level-2'><a class=\"ez-toc-link ez-toc-heading-2\" href=\"https:\/\/playeatsleep.fun\/en\/vinit-agarwal-new-game-studio-japan\/#Vinit_Agarwal_dan_Visi_Baru_di_Jepang\" >Vinit Agarwal and the New Vision in Japan<\/a><\/li><li class='ez-toc-page-1 ez-toc-heading-level-2'><a class=\"ez-toc-link ez-toc-heading-3\" href=\"https:\/\/playeatsleep.fun\/en\/vinit-agarwal-new-game-studio-japan\/#Harapan_Komunitas_Gamer\" >Gamer Community Expectations<\/a><\/li><\/ul><\/nav><\/div>\n<h2 class=\"wp-block-heading\"><span class=\"ez-toc-section\" id=\"Latar_Belakang_Pembatalan_The_Last_of_Us_Online\"><\/span>The Last of Us Online Cancellation Background<span class=\"ez-toc-section-end\"><\/span><\/h2>\n\n\n\n<p><em>The Last of Us Online<\/em> was originally pitched as one of the most ambitious multiplayer projects for PlayStation 5. However, in 2023, Naughty Dog decided to cancel the development of this game. <\/p>\n\n\n\n<p>The main reason for the cancellation was Naughty Dog's unwillingness to transform into a studio focused on live service games, which requires a large commitment of resources and long-term support. Although many people regretted this decision, Naughty Dog chose to focus on their main strength, which is narrative single player games.<\/p>\n\n\n\n<h2 class=\"wp-block-heading\"><span class=\"ez-toc-section\" id=\"Vinit_Agarwal_dan_Visi_Baru_di_Jepang\"><\/span>Vinit Agarwal and the New Vision in Japan<span class=\"ez-toc-section-end\"><\/span><\/h2>\n\n\n\n<p>After the announcement of the cancellation, Vinit Agarwal expressed his intention to continue working in the world of multiplayer games. Through his social media accounts, he announced his move to Japan and plans to set up a new game studio. <\/p>\n\n\n\n<p>Japan was chosen because of its strong game industry ecosystem, abundance of creative talent, and great global collaboration opportunities. Agarwal also emphasized that his passion remains in online game development, and he wants to bring new innovations to the genre.<\/p>\n\n\n\n<figure class=\"wp-block-embed is-type-rich is-provider-twitter wp-block-embed-twitter\"><div class=\"wp-block-embed__wrapper\">\n<blockquote class=\"twitter-tweet\" data-width=\"550\" data-dnt=\"true\"><p lang=\"en\" dir=\"ltr\">Couple of life updates:<br><br>Moving to Japan tomorrow.<br>Also forming a game studio - more on that soon!<\/p>- Vinit Agarwal (@vinixkun) <a href=\"https:\/\/twitter.com\/vinixkun\/status\/1942603344746537024?ref_src=twsrc%5Etfw\">July 8, 2025<\/a><\/blockquote><script async src=\"https:\/\/platform.twitter.com\/widgets.js\" charset=\"utf-8\"><\/script>\n<\/div><\/figure>\n\n\n\n<p>Setting up a game studio in Japan is no easy feat. Competition in the Japanese gaming industry is fierce, with many large and small studios constantly innovating. <\/p>\n\n\n\n<p>However, Agarwal's experience at Naughty Dog, especially in developing successful multiplayer modes such as in <em>Uncharted<\/em> and <em>The Last of Us<\/em>, is a big asset. Many industry observers believe that the presence of this new studio will bring new colors to the multiplayer game market, both in Japan and globally.<\/p>\n\n\n\n<h2 class=\"wp-block-heading\"><span class=\"ez-toc-section\" id=\"Harapan_Komunitas_Gamer\"><\/span>Gamer Community Expectations<span class=\"ez-toc-section-end\"><\/span><\/h2>\n\n\n\n<p>The gamer community, especially Naughty Dog's multiplayer fans, welcomed Agarwal's move. Many are hopeful that the new studio can deliver the innovative multiplayer experience that has been longed for. Although the process of developing a game from a new studio usually takes years, enthusiasm and expectations remain high.<\/p>\n\n\n\n<p>In our opinion, Vinit Agarwal's move to establish a new game studio in Japan marks a new chapter in his career and a new hope for multiplayer game enthusiasts. With his experience and strong vision, the studio has the potential to bring innovation to the global gaming industry. There's still a long way to go, but the worldwide gamer community is looking forward to the latest works from this ex-Naughty Dog talent.<\/p>\n\n\n\n<p>Source: <a href=\"https:\/\/www.pushsquare.com\/news\/2025\/07\/director-of-the-last-of-us-axed-ps5-multiplayer-to-start-new-studio-in-japan\" target=\"_blank\" rel=\"noopener\" title=\"\">Push Square<\/a><\/p>","protected":false},"excerpt":{"rendered":"<p>Vinit Agarwal founded a new game studio in Japan after leaving Naughty Dog. Check out his vision for global multiplayer games.<\/p>","protected":false},"author":1,"featured_media":11802,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[27,5],"tags":[10,229,65],"class_list":["post-11801","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-games","category-news","tag-game","tag-game-industry","tag-news"],"featured_image_src":"https:\/\/playeatsleep.fun\/wp-content\/uploads\/2025\/07\/image-21-e1752126649400.png","author_info":{"display_name":"Moeka","author_link":"https:\/\/playeatsleep.fun\/en\/author\/playeatsleep-fun\/"},"aioseo_notices":[],"_links":{"self":[{"href":"https:\/\/playeatsleep.fun\/en\/wp-json\/wp\/v2\/posts\/11801","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/playeatsleep.fun\/en\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/playeatsleep.fun\/en\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/playeatsleep.fun\/en\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/playeatsleep.fun\/en\/wp-json\/wp\/v2\/comments?post=11801"}],"version-history":[{"count":0,"href":"https:\/\/playeatsleep.fun\/en\/wp-json\/wp\/v2\/posts\/11801\/revisions"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/playeatsleep.fun\/en\/wp-json\/wp\/v2\/media\/11802"}],"wp:attachment":[{"href":"https:\/\/playeatsleep.fun\/en\/wp-json\/wp\/v2\/media?parent=11801"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/playeatsleep.fun\/en\/wp-json\/wp\/v2\/categories?post=11801"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/playeatsleep.fun\/en\/wp-json\/wp\/v2\/tags?post=11801"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}