{"id":13445,"date":"2025-09-06T16:38:27","date_gmt":"2025-09-06T09:38:27","guid":{"rendered":"https:\/\/playeatsleep.fun\/?p=13445"},"modified":"2025-09-06T16:38:30","modified_gmt":"2025-09-06T09:38:30","slug":"the-first-peak-tgs-2025","status":"publish","type":"post","link":"https:\/\/playeatsleep.fun\/en\/the-first-peak-tgs-2025\/","title":{"rendered":"The First Peak Studio to Showcase Work at TGS 2025"},"content":{"rendered":"<p class=\"wp-block-paragraph\"><a href=\"https:\/\/thefirstpeak.com\/English\" target=\"_blank\" rel=\"noopener\" title=\"\">The First Peak<\/a>, a Chengdu-based game art and co-development studio, announces participation at Tokyo Game Show 2025 (TGS 2025) with a curation of recent works. The focus is on asset production quality, visual development flexibility, and integration experience into global pipelines. The cross-stylized to realistic portfolio is a testament to the team's capacity to support diverse genres and modern gameplay needs.<\/p>\n\n\n\n<div id=\"ez-toc-container\" class=\"ez-toc-v2_0_84 counter-hierarchy ez-toc-counter ez-toc-grey ez-toc-container-direction\">\n<div class=\"ez-toc-title-container\">\n<p class=\"ez-toc-title\" style=\"cursor:inherit\">Serious Mode<\/p>\n<span class=\"ez-toc-title-toggle\"><a href=\"#\" class=\"ez-toc-pull-right ez-toc-btn ez-toc-btn-xs ez-toc-btn-default ez-toc-toggle\" aria-label=\"Toggle Table of Content\"><span class=\"ez-toc-js-icon-con\"><span class=\"\"><span class=\"eztoc-hide\" style=\"display:none;\">Toggle<\/span><span class=\"ez-toc-icon-toggle-span\"><svg style=\"fill: #999;color:#999\" xmlns=\"http:\/\/www.w3.org\/2000\/svg\" class=\"list-377408\" width=\"20px\" height=\"20px\" viewbox=\"0 0 24 24\" fill=\"none\"><path d=\"M6 6H4v2h2V6zm14 0H8v2h12V6zM4 11h2v2H4v-2zm16 0H8v2h12v-2zM4 16h2v2H4v-2zm16 0H8v2h12v-2z\" fill=\"currentColor\"><\/path><\/svg><svg style=\"fill: #999;color:#999\" class=\"arrow-unsorted-368013\" xmlns=\"http:\/\/www.w3.org\/2000\/svg\" width=\"10px\" height=\"10px\" viewbox=\"0 0 24 24\" version=\"1.2\" baseprofile=\"tiny\"><path d=\"M18.2 9.3l-6.2-6.3-6.2 6.3c-.2.2-.3.4-.3.7s.1.5.3.7c.2.2.4.3.7.3h11c.3 0 .5-.1.7-.3.2-.2.3-.5.3-.7s-.1-.5-.3-.7zM5.8 14.7l6.2 6.3 6.2-6.3c.2-.2.3-.5.3-.7s-.1-.5-.3-.7c-.2-.2-.4-.3-.7-.3h-11c-.3 0-.5.1-.7.3-.2.2-.3.5-.3.7s.1.5.3.7z\"\/><\/svg><\/span><\/span><\/span><\/a><\/span><\/div>\n<nav><ul class='ez-toc-list ez-toc-list-level-1' ><li class='ez-toc-page-1 ez-toc-heading-level-2'><a class=\"ez-toc-link ez-toc-heading-1\" href=\"https:\/\/playeatsleep.fun\/en\/the-first-peak-tgs-2025\/#Profil_singkat_dan_kapabilitas_tim\" >Brief profile and team capabilities<\/a><\/li><li class='ez-toc-page-1 ez-toc-heading-level-2'><a class=\"ez-toc-link ez-toc-heading-2\" href=\"https:\/\/playeatsleep.fun\/en\/the-first-peak-tgs-2025\/#Rekam_jejak_pada_IP_AAAAA\" >Track record on AAA\/AA IP<\/a><\/li><li class='ez-toc-page-1 ez-toc-heading-level-2'><a class=\"ez-toc-link ez-toc-heading-3\" href=\"https:\/\/playeatsleep.fun\/en\/the-first-peak-tgs-2025\/#TGS_2025_apa_yang_akan_dibawa\" >TGS 2025: what it will bring<\/a><\/li><li class='ez-toc-page-1 ez-toc-heading-level-2'><a class=\"ez-toc-link ez-toc-heading-4\" href=\"https:\/\/playeatsleep.fun\/en\/the-first-peak-tgs-2025\/#Kolaborasi_global_dan_langkah_berikutnya\" >Global collaboration and next steps<\/a><\/li><li class='ez-toc-page-1 ez-toc-heading-level-2'><a class=\"ez-toc-link ez-toc-heading-5\" href=\"https:\/\/playeatsleep.fun\/en\/the-first-peak-tgs-2025\/#Jangan_lewatkan_laporan_eksklusif_TGS_2025\" >Don't miss the exclusive TGS 2025 report<\/a><\/li><\/ul><\/nav><\/div>\n<h2 class=\"wp-block-heading\"><span class=\"ez-toc-section\" id=\"Profil_singkat_dan_kapabilitas_tim\"><\/span>Brief profile and team capabilities<span class=\"ez-toc-section-end\"><\/span><\/h2>\n\n\n\n<p class=\"wp-block-paragraph\">The First Peak operates five specialized departments: Character, Environment, Hard Surface, Full Map, and Animation. This structure facilitates production orchestration from high-poly sculpt, retopo, UV, texturing, rigging, to in-engine integration. <\/p>\n\n\n\n<p class=\"wp-block-paragraph\">Collaborative workflow prioritizes quality control, art direction consistency, and revision efficiency. Experience with popular toolchains, Unreal\/Unity compatibility, and an understanding of console and PC platform constraints help speed up iterations without sacrificing technical quality.<\/p>\n\n\n\n<h2 class=\"wp-block-heading\"><span class=\"ez-toc-section\" id=\"Rekam_jejak_pada_IP_AAAAA\"><\/span>Track record on AAA\/AA IP<span class=\"ez-toc-section-end\"><\/span><\/h2>\n\n\n\n<p class=\"wp-block-paragraph\">The First Peak's portfolio includes contributions to Delta Force, Assassin's Creed, Dying Light, Diablo IV, Ready or Not, and Borderlands. This cross-title experience shows a deep understanding of large-scale pipeline needs and technical requirements such as LOD, texel density, shader atlas, collision, and optimization for stable frame rates. The production process also pays attention to kitbash consistency, modularity for Environment, and batch division that minimizes bottlenecks in daily reviews.<\/p>\n\n\n\n<h2 class=\"wp-block-heading\"><span class=\"ez-toc-section\" id=\"TGS_2025_apa_yang_akan_dibawa\"><\/span>TGS 2025: what it will bring<span class=\"ez-toc-section-end\"><\/span><\/h2>\n\n\n\n<p class=\"wp-block-paragraph\">Visitors to TGS 2025 had the opportunity to see a showcase of hero-quality assets, props, modular environment sets, and Animation footage highlighting end-to-end workflows. Presentation materials are designed to be publisher- and developer-friendly for co-development partners looking for production scaling, internal load reduction, and vertical slice to content lock milestone acceleration. Booths will provide pipeline overviews, sample handoff documentation, and version control integration best practices to maintain build stability during tight sprints.<\/p>\n\n\n\n<h2 class=\"wp-block-heading\"><span class=\"ez-toc-section\" id=\"Kolaborasi_global_dan_langkah_berikutnya\"><\/span>Global collaboration and next steps<span class=\"ez-toc-section-end\"><\/span><\/h2>\n\n\n\n<p class=\"wp-block-paragraph\">The First Peak is accustomed to working across time zones and the use of NDAs, with documentation standardized for easy remote collaboration. The partner onboarding process includes a kick-off art bible, target PBR definition, and technical checklist for the engine. Regular communication through scheduled reviews and written feedback maintained clarity on artistic and technical decisions. This approach helps partner teams maintain focus on the gameplay core, AI, physics, and other systems, while asset production stabilizes.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">Contacts for meetings during TGS are open to publishers, developers, and studios that require ongoing production support or burst capacity ahead of milestones. A condensed version of portfolio materials is available upon request for initial assessment needs. Direct communication routes are recommended for parties wishing to evaluate pipeline suitability and quality criteria before entering the pilot phase.<\/p>\n\n\n\n<h2 class=\"wp-block-heading\"><span class=\"ez-toc-section\" id=\"Jangan_lewatkan_laporan_eksklusif_TGS_2025\"><\/span>Don't miss the exclusive TGS 2025 report<span class=\"ez-toc-section-end\"><\/span><\/h2>\n\n\n\n<p class=\"wp-block-paragraph\">TOKYO GAME SHOW is one of the world's largest game shows organized by the Computer Entertainment Supplier's Association (CESA) and co-organizers Nikkei Business Publications, Inc. and DENTSU INC. TGS has become the premier platform for game industry players to showcase their latest innovations and technologies.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">Stay tuned for the latest and exclusive reports on TGS 2024 only at&nbsp;<a href=\"https:\/\/playeatsleep.fun\/en\/\" target=\"_blank\" rel=\"noreferrer noopener\">PlayEatSleep.Fun<\/a>.<\/p>","protected":false},"excerpt":{"rendered":"<p>The First Peak, studio seni game dan co-development berbasis di Chengdu, mengumumkan partisipasi di Tokyo Game Show 2025 (TGS 2025) dengan membawa kurasi karya terbaru. Fokusnya pada kualitas produksi aset, fleksibilitas visual development, dan pengalaman integrasi ke pipeline global. Portofolio lintas gaya\u2014stylized hingga realistic\u2014menjadi bukti kapasitas tim dalam mendukung beragam genre dan kebutuhan gameplay modern. [&hellip;]<\/p>\n","protected":false},"author":1,"featured_media":13446,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[5],"tags":[229,65,436],"class_list":["post-13445","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-news","tag-game-industry","tag-news","tag-tgs-2025"],"featured_image_src":"https:\/\/playeatsleep.fun\/wp-content\/uploads\/2025\/09\/2-2202241F63L15.webp","author_info":{"display_name":"Moeka","author_link":"https:\/\/playeatsleep.fun\/en\/author\/playeatsleep-fun\/"},"aioseo_notices":[],"_links":{"self":[{"href":"https:\/\/playeatsleep.fun\/en\/wp-json\/wp\/v2\/posts\/13445","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/playeatsleep.fun\/en\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/playeatsleep.fun\/en\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/playeatsleep.fun\/en\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/playeatsleep.fun\/en\/wp-json\/wp\/v2\/comments?post=13445"}],"version-history":[{"count":0,"href":"https:\/\/playeatsleep.fun\/en\/wp-json\/wp\/v2\/posts\/13445\/revisions"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/playeatsleep.fun\/en\/wp-json\/wp\/v2\/media\/13446"}],"wp:attachment":[{"href":"https:\/\/playeatsleep.fun\/en\/wp-json\/wp\/v2\/media?parent=13445"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/playeatsleep.fun\/en\/wp-json\/wp\/v2\/categories?post=13445"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/playeatsleep.fun\/en\/wp-json\/wp\/v2\/tags?post=13445"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}