{"id":14414,"date":"2025-10-15T16:15:35","date_gmt":"2025-10-15T09:15:35","guid":{"rendered":"https:\/\/playeatsleep.fun\/?p=14414"},"modified":"2025-10-15T16:15:39","modified_gmt":"2025-10-15T09:15:39","slug":"motionrec-puzzle-game-steam-release","status":"publish","type":"post","link":"https:\/\/playeatsleep.fun\/en\/motionrec-puzzle-game-steam-release\/","title":{"rendered":"MotionRec Puzzle Game Releases October 27th on Steam"},"content":{"rendered":"<p>Publisher <a href=\"https:\/\/playeatsleep.fun\/en\/tag\/playism\/\" target=\"_blank\" rel=\"noopener\" title=\"\">PLAYISM <\/a>and developer HANDSUM have announced the release date for the game <em>action puzzle<\/em> MOTIONREC. <a href=\"https:\/\/playeatsleep.fun\/en\/tag\/game\/\" target=\"_blank\" rel=\"noopener\" title=\"\">Game <\/a>is scheduled to launch for the PC platform via Steam on October 27. The main concept of the game is the use of motion recording and replay mechanics to complete levels.<\/p>\n\n\n\n<div id=\"ez-toc-container\" class=\"ez-toc-v2_0_82_2 counter-hierarchy ez-toc-counter ez-toc-grey ez-toc-container-direction\">\n<div class=\"ez-toc-title-container\">\n<p class=\"ez-toc-title\" style=\"cursor:inherit\">Serious Mode<\/p>\n<span class=\"ez-toc-title-toggle\"><a href=\"#\" class=\"ez-toc-pull-right ez-toc-btn ez-toc-btn-xs ez-toc-btn-default ez-toc-toggle\" aria-label=\"Toggle Table of Content\"><span class=\"ez-toc-js-icon-con\"><span class=\"\"><span class=\"eztoc-hide\" style=\"display:none;\">Toggle<\/span><span class=\"ez-toc-icon-toggle-span\"><svg style=\"fill: #999;color:#999\" xmlns=\"http:\/\/www.w3.org\/2000\/svg\" class=\"list-377408\" width=\"20px\" height=\"20px\" viewbox=\"0 0 24 24\" fill=\"none\"><path d=\"M6 6H4v2h2V6zm14 0H8v2h12V6zM4 11h2v2H4v-2zm16 0H8v2h12v-2zM4 16h2v2H4v-2zm16 0H8v2h12v-2z\" fill=\"currentColor\"><\/path><\/svg><svg style=\"fill: #999;color:#999\" class=\"arrow-unsorted-368013\" xmlns=\"http:\/\/www.w3.org\/2000\/svg\" width=\"10px\" height=\"10px\" viewbox=\"0 0 24 24\" version=\"1.2\" baseprofile=\"tiny\"><path d=\"M18.2 9.3l-6.2-6.3-6.2 6.3c-.2.2-.3.4-.3.7s.1.5.3.7c.2.2.4.3.7.3h11c.3 0 .5-.1.7-.3.2-.2.3-.5.3-.7s-.1-.5-.3-.7zM5.8 14.7l6.2 6.3 6.2-6.3c.2-.2.3-.5.3-.7s-.1-.5-.3-.7c-.2-.2-.4-.3-.7-.3h-11c-.3 0-.5.1-.7.3-.2.2-.3.5-.3.7s.1.5.3.7z\"\/><\/svg><\/span><\/span><\/span><\/a><\/span><\/div>\n<nav><ul class='ez-toc-list ez-toc-list-level-1' ><li class='ez-toc-page-1 ez-toc-heading-level-2'><a class=\"ez-toc-link ez-toc-heading-1\" href=\"https:\/\/playeatsleep.fun\/en\/motionrec-puzzle-game-steam-release\/#Mekanisme_Gameplay_MotionRec\" >MotionRec Gameplay Mechanics<\/a><\/li><li class='ez-toc-page-1 ez-toc-heading-level-2'><a class=\"ez-toc-link ez-toc-heading-2\" href=\"https:\/\/playeatsleep.fun\/en\/motionrec-puzzle-game-steam-release\/#Latar_Belakang_Cerita\" >Background Story<\/a><\/li><li class='ez-toc-page-1 ez-toc-heading-level-2'><a class=\"ez-toc-link ez-toc-heading-3\" href=\"https:\/\/playeatsleep.fun\/en\/motionrec-puzzle-game-steam-release\/#Batasan_Mekanik_dalam_MotionRec\" >Mechanical Limitations in MotionRec<\/a><\/li><li class='ez-toc-page-1 ez-toc-heading-level-2'><a class=\"ez-toc-link ez-toc-heading-4\" href=\"https:\/\/playeatsleep.fun\/en\/motionrec-puzzle-game-steam-release\/#Tim_di_Balik_Project\" >The Team Behind the Project<\/a><\/li><li class='ez-toc-page-1 ez-toc-heading-level-2'><a class=\"ez-toc-link ez-toc-heading-5\" href=\"https:\/\/playeatsleep.fun\/en\/motionrec-puzzle-game-steam-release\/#Tanggal_Rilis_dan_Ketersediaan_Demo\" >Release Date and Demo Availability<\/a><\/li><\/ul><\/nav><\/div>\n<h2 class=\"wp-block-heading\"><span class=\"ez-toc-section\" id=\"Mekanisme_Gameplay_MotionRec\"><\/span>MotionRec Gameplay Mechanics<span class=\"ez-toc-section-end\"><\/span><\/h2>\n\n\n\n<p>The core gameplay in MOTIONREC centers on the ability to record and replay character movements. Players can record traces of movement, including walking and jumping. These recordings can then be played back in other locations to help the character get past obstacles or reach certain areas.<\/p>\n\n\n\n<p>For example, this feature allows characters to reach platforms that are too high or cross areas with no footing. By utilizing the motion recordings that have been made, players can manipulate the character's position to progress through the stage.<\/p>\n\n\n\n<p>This mechanic becomes the main tool used to interact with the various gimmicks in the game.<\/p>\n\n\n\n<figure class=\"wp-block-embed is-type-video is-provider-youtube wp-block-embed-youtube wp-embed-aspect-16-9 wp-has-aspect-ratio\"><div class=\"wp-block-embed__wrapper\">\n<iframe loading=\"lazy\" title=\"MotionRec - Reveal Trailer\" width=\"640\" height=\"360\" src=\"https:\/\/www.youtube.com\/embed\/fOFq4tvtHRI?feature=oembed\" frameborder=\"0\" allow=\"accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share\" referrerpolicy=\"strict-origin-when-cross-origin\" allowfullscreen><\/iframe>\n<\/div><\/figure>\n\n\n<div class=\"wp-block-image\">\n<figure class=\"aligncenter size-full\"><img loading=\"lazy\" decoding=\"async\" width=\"800\" height=\"800\" src=\"https:\/\/playeatsleep.fun\/wp-content\/uploads\/2025\/10\/MOTIONREC.webp\" alt=\"MOTIONREC (HANDSUM \/ PLAYISM)\" class=\"wp-image-14415\"\/><figcaption class=\"wp-element-caption\">MOTIONREC key art by illustrator Nelnal (Pokemon TCG, RATATAN, DELTARUNE).<\/figcaption><\/figure>\n<\/div>\n\n\n<h2 class=\"wp-block-heading\"><span class=\"ez-toc-section\" id=\"Latar_Belakang_Cerita\"><\/span>Background Story<span class=\"ez-toc-section-end\"><\/span><\/h2>\n\n\n\n<p>Players will control a character called Rec, a robot whose job is to record civilization. The setting of the game is a world that has been destroyed and is now ruled by machines. The main objective is to guide Rec through the world.<\/p>\n\n\n\n<p>By using MOTIONREC's abilities, players are expected to uncover the mystery behind the world's devastated state.<\/p>\n\n\n\n<h2 class=\"wp-block-heading\"><span class=\"ez-toc-section\" id=\"Batasan_Mekanik_dalam_MotionRec\"><\/span>Mechanical Limitations in MotionRec<span class=\"ez-toc-section-end\"><\/span><\/h2>\n\n\n\n<p>The use of the motion replay ability has limitations. Players can only activate the <em>playback<\/em> several times while the character is in the air.<\/p>\n\n\n\n<p>This usage amount will reset back to full whenever the character lands on solid ground or footing. This rule requires players to account for the use of the feature <em>playback<\/em> between each landing.<\/p>\n\n\n\n<h2 class=\"wp-block-heading\"><span class=\"ez-toc-section\" id=\"Tim_di_Balik_Project\"><\/span>The Team Behind the Project<span class=\"ez-toc-section-end\"><\/span><\/h2>\n\n\n\n<p>The development of MOTIONREC involved several parties. This game is a project of HANDSUM inc. studio, with shoma acting as the developer. Visual assets in the form of <em>pixel art<\/em> in the game was done by m7kenji, while the music composition was handled by Kyohei Fujita.<\/p>\n\n\n\n<h2 class=\"wp-block-heading\"><span class=\"ez-toc-section\" id=\"Tanggal_Rilis_dan_Ketersediaan_Demo\"><\/span>Release Date and Demo Availability<span class=\"ez-toc-section-end\"><\/span><\/h2>\n\n\n\n<p>MOTIONREC will be officially released for PC via <a href=\"https:\/\/store.steampowered.com\/app\/2602230\/MotionRec\/\" target=\"_blank\" rel=\"noopener\" title=\"\">Steam <\/a>on October 27th.<\/p>\n\n\n\n<p>For players who want to try out the game mechanics before the release date, a version of the <a href=\"https:\/\/store.steampowered.com\/app\/2602230\/MotionRec\/\" target=\"_blank\" rel=\"noopener\" title=\"\">demo <\/a>has been provided and is currently available for download via the game's official page on the Steam platform.<\/p>\n\n\n\n<p>Source: <a href=\"https:\/\/store.steampowered.com\/news\/app\/2602230\/view\/506216199297696545?l=english\" target=\"_blank\" rel=\"noopener\" title=\"\">Steam<\/a><\/p>","protected":false},"excerpt":{"rendered":"<p>Publisher PLAYISM dan developer HANDSUM telah mengumumkan tanggal rilis untuk game puzzle action MOTIONREC. Game ini dijadwalkan akan meluncur untuk platform PC melalui Steam pada 27 Oktober. Konsep utama dari game ini adalah penggunaan mekanik perekaman dan pemutaran ulang gerakan untuk menyelesaikan level. Mekanisme Gameplay MotionRec Gameplay inti dalam MOTIONREC berpusat pada kemampuan untuk merekam [&hellip;]<\/p>\n","protected":false},"author":6,"featured_media":14416,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[27,5],"tags":[10,65,251],"class_list":["post-14414","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-games","category-news","tag-game","tag-news","tag-playism"],"featured_image_src":"https:\/\/playeatsleep.fun\/wp-content\/uploads\/2025\/10\/ss_9f1cae7ecf242ada8fe4809ff40cebb8886a8001.1920x1080.webp","author_info":{"display_name":"Tesla","author_link":"https:\/\/playeatsleep.fun\/en\/author\/zheilla\/"},"aioseo_notices":[],"_links":{"self":[{"href":"https:\/\/playeatsleep.fun\/en\/wp-json\/wp\/v2\/posts\/14414","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/playeatsleep.fun\/en\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/playeatsleep.fun\/en\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/playeatsleep.fun\/en\/wp-json\/wp\/v2\/users\/6"}],"replies":[{"embeddable":true,"href":"https:\/\/playeatsleep.fun\/en\/wp-json\/wp\/v2\/comments?post=14414"}],"version-history":[{"count":0,"href":"https:\/\/playeatsleep.fun\/en\/wp-json\/wp\/v2\/posts\/14414\/revisions"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/playeatsleep.fun\/en\/wp-json\/wp\/v2\/media\/14416"}],"wp:attachment":[{"href":"https:\/\/playeatsleep.fun\/en\/wp-json\/wp\/v2\/media?parent=14414"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/playeatsleep.fun\/en\/wp-json\/wp\/v2\/categories?post=14414"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/playeatsleep.fun\/en\/wp-json\/wp\/v2\/tags?post=14414"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}