{"id":6977,"date":"2025-01-22T17:00:00","date_gmt":"2025-01-22T10:00:00","guid":{"rendered":"https:\/\/playeatsleep.fun\/?p=6977"},"modified":"2025-01-22T16:37:05","modified_gmt":"2025-01-22T09:37:05","slug":"asus-rog-dikabarkan-sedang-garap-headset-vr-pakai-meta-horizon-os","status":"publish","type":"post","link":"https:\/\/playeatsleep.fun\/en\/asus-rog-dikabarkan-sedang-garap-headset-vr-pakai-meta-horizon-os\/","title":{"rendered":"ASUS ROG Rumored to be Working on VR Headset Using Meta Horizon OS"},"content":{"rendered":"<p>Virtual reality technology continues to evolve, bringing increasingly immersive experiences to users. The latest rumor states that Asus is preparing a new VR project <em>codenamed Tarius<\/em>.<\/p>\n\n\n\n<p>This information was revealed by the <a href=\"https:\/\/x.com\/Lunayian\/status\/1878470166360580199\" target=\"_blank\" rel=\"noopener\" title=\"\">@Lunayian<\/a> on the platform <em>X<\/em> (formerly Twitter) and reported by <a href=\"https:\/\/www.pcgamesn.com\/asus\/rog-vr-headset-leak\" target=\"_blank\" rel=\"noopener\" title=\"\">PCGamesN<\/a>. This project is rumored to bring advanced features such as <em>eye tracking<\/em>, <em>face tracking<\/em>, OLED screens, and most likely integrate <em>Meta Horizon OS<\/em>.<\/p>\n\n\n\n<figure class=\"wp-block-embed is-type-rich is-provider-twitter wp-block-embed-twitter\"><div class=\"wp-block-embed__wrapper\">\n<blockquote class=\"twitter-tweet\" data-width=\"550\" data-dnt=\"true\"><p lang=\"en\" dir=\"ltr\">NEW: Details on the upcoming ASUS ROG VR headset running Meta Horizon OS.<br><br>It is codenamed Tarius, and will likely be one of the first 3P Horizon OS HMDs to ship.<br><br>It is planned to include Eye Tracking and Face Tracking. The displays will be QD-LCD with local dimming or \u00b5OLED. <a href=\"https:\/\/t.co\/K5pYxcBK4h\">pic.twitter.com\/K5pYxcBK4h<\/a><\/p>- Luna (@Lunayian) <a href=\"https:\/\/twitter.com\/Lunayian\/status\/1878470166360580199?ref_src=twsrc%5Etfw\">January 12, 2025<\/a><\/blockquote><script async src=\"https:\/\/platform.twitter.com\/widgets.js\" charset=\"utf-8\"><\/script>\n<\/div><\/figure>\n\n\n\n<div id=\"ez-toc-container\" class=\"ez-toc-v2_0_82_2 counter-hierarchy ez-toc-counter ez-toc-grey ez-toc-container-direction\">\n<div class=\"ez-toc-title-container\">\n<p class=\"ez-toc-title\" style=\"cursor:inherit\">Serious Mode<\/p>\n<span class=\"ez-toc-title-toggle\"><a href=\"#\" class=\"ez-toc-pull-right ez-toc-btn ez-toc-btn-xs ez-toc-btn-default ez-toc-toggle\" aria-label=\"Toggle Table of Content\"><span class=\"ez-toc-js-icon-con\"><span class=\"\"><span class=\"eztoc-hide\" style=\"display:none;\">Toggle<\/span><span class=\"ez-toc-icon-toggle-span\"><svg style=\"fill: #999;color:#999\" xmlns=\"http:\/\/www.w3.org\/2000\/svg\" class=\"list-377408\" width=\"20px\" height=\"20px\" viewbox=\"0 0 24 24\" fill=\"none\"><path d=\"M6 6H4v2h2V6zm14 0H8v2h12V6zM4 11h2v2H4v-2zm16 0H8v2h12v-2zM4 16h2v2H4v-2zm16 0H8v2h12v-2z\" fill=\"currentColor\"><\/path><\/svg><svg style=\"fill: #999;color:#999\" class=\"arrow-unsorted-368013\" xmlns=\"http:\/\/www.w3.org\/2000\/svg\" width=\"10px\" height=\"10px\" viewbox=\"0 0 24 24\" version=\"1.2\" baseprofile=\"tiny\"><path d=\"M18.2 9.3l-6.2-6.3-6.2 6.3c-.2.2-.3.4-.3.7s.1.5.3.7c.2.2.4.3.7.3h11c.3 0 .5-.1.7-.3.2-.2.3-.5.3-.7s-.1-.5-.3-.7zM5.8 14.7l6.2 6.3 6.2-6.3c.2-.2.3-.5.3-.7s-.1-.5-.3-.7c-.2-.2-.4-.3-.7-.3h-11c-.3 0-.5.1-.7.3-.2.2-.3.5-.3.7s.1.5.3.7z\"\/><\/svg><\/span><\/span><\/span><\/a><\/span><\/div>\n<nav><ul class='ez-toc-list ez-toc-list-level-1' ><li class='ez-toc-page-1 ez-toc-heading-level-2'><a class=\"ez-toc-link ez-toc-heading-1\" href=\"https:\/\/playeatsleep.fun\/en\/asus-rog-dikabarkan-sedang-garap-headset-vr-pakai-meta-horizon-os\/#Teknologi_Eye_dan_Face_Tracking_untuk_Pengalaman_Imersif\" >Eye and Face Tracking Technology for Immersive Experience<\/a><\/li><li class='ez-toc-page-1 ez-toc-heading-level-2'><a class=\"ez-toc-link ez-toc-heading-2\" href=\"https:\/\/playeatsleep.fun\/en\/asus-rog-dikabarkan-sedang-garap-headset-vr-pakai-meta-horizon-os\/#Teknologi_Visual_Layar_OLED\" >Visual Technology: OLED Display<\/a><\/li><li class='ez-toc-page-1 ez-toc-heading-level-2'><a class=\"ez-toc-link ez-toc-heading-3\" href=\"https:\/\/playeatsleep.fun\/en\/asus-rog-dikabarkan-sedang-garap-headset-vr-pakai-meta-horizon-os\/#Meta_Horizon_OS_Peluang_Baru_untuk_Ekosistem_Meta\" >Meta Horizon OS: New Opportunities for the Meta Ecosystem<\/a><\/li><li class='ez-toc-page-1 ez-toc-heading-level-2'><a class=\"ez-toc-link ez-toc-heading-4\" href=\"https:\/\/playeatsleep.fun\/en\/asus-rog-dikabarkan-sedang-garap-headset-vr-pakai-meta-horizon-os\/#Dinamika_Baru_di_Pasar_VR\" >New Dynamics in the VR Market<\/a><\/li><\/ul><\/nav><\/div>\n<h2 class=\"wp-block-heading\"><span class=\"ez-toc-section\" id=\"Teknologi_Eye_dan_Face_Tracking_untuk_Pengalaman_Imersif\"><\/span>Eye and Face Tracking Technology for Immersive Experience<span class=\"ez-toc-section-end\"><\/span><\/h2>\n\n\n\n<p>Rumor has it that this VR project will be equipped with technology <em>eye tracking<\/em> and <em>face tracking<\/em>. This technology enables more responsive and intuitive interface control, enhancing user interaction within the virtual world.<\/p>\n\n\n\n<p>In addition, <em>eye tracking<\/em> supporting the implementation of <em>foveated rendering<\/em>This is a technique that prioritizes high-quality rendering on the area directly seen by the user's eyes. This not only improves device efficiency, but also keeps visual quality at an optimal level.<\/p>\n\n\n\n<p>Meanwhile, <em>face tracking<\/em> opens up opportunities for more realistic social experiences, especially in applications such as VR Chat. With this technology, users' facial expressions can be replicated in real-time, creating a more lifelike and interactive virtual communication experience.<\/p>\n\n\n\n<h2 class=\"wp-block-heading\"><span class=\"ez-toc-section\" id=\"Teknologi_Visual_Layar_OLED\"><\/span>Visual Technology: OLED Display<span class=\"ez-toc-section-end\"><\/span><\/h2>\n\n\n\n<p>Leaks also indicate that this project will use a QD-LCD display with a <em>local dimming<\/em> or \u00b5OLED. This technology is designed to deliver high-quality visuals with vivid colors and sharp contrast.<\/p>\n\n\n\n<p>The use of this advanced display technology is expected to provide an immersive and stunning visual experience, both for gaming needs and professional applications. Asus' reputation as a premium device manufacturer further strengthens expectations for the quality of the VR project's visual display.<\/p>\n\n\n\n<p><\/p>\n\n\n\n<h2 class=\"wp-block-heading\"><span class=\"ez-toc-section\" id=\"Meta_Horizon_OS_Peluang_Baru_untuk_Ekosistem_Meta\"><\/span>Meta Horizon OS: New Opportunities for the Meta Ecosystem<span class=\"ez-toc-section-end\"><\/span><\/h2>\n\n\n\n<p>In PCGamesN's report, @Lunayian mentions that this project will most likely be one of the most popular <em>headset<\/em> the first third party to adopt <em>Meta Horizon OS<\/em>. This operating system is designed to efficiently manage data and virtual space, while providing users with access to <em>Meta's storefront<\/em>, which contains a wide range of compatible content and applications.<\/p>\n\n\n\n<p>This integration allows users to utilize the Meta ecosystem more flexibly, especially for those who already have content on the platform. With this support, Asus' VR project has the potential to become an attractive device for VR technology enthusiasts.<\/p>\n\n\n\n<h2 class=\"wp-block-heading\"><span class=\"ez-toc-section\" id=\"Dinamika_Baru_di_Pasar_VR\"><\/span>New Dynamics in the VR Market<span class=\"ez-toc-section-end\"><\/span><\/h2>\n\n\n\n<p>This project shows Asus' ambition to compete in the VR market, which has been dominated by Meta. By adopting <em>Horizon OS<\/em>Asus can leverage its established software ecosystem to expand its product range.<\/p>\n\n\n\n<p>Meta steps to unlock <em>Horizon OS<\/em> to third parties is also an important strategy to encourage more innovation in the VR industry. This approach allows for more collaboration, ultimately creating more relevant and competitive VR devices.<\/p>\n\n\n\n<p>Rumors about Asus' VR project give an idea of the potential for great innovation in the world of Virtual Reality. With features like <em>eye tracking<\/em>, <em>face tracking<\/em>, OLED displays, and integration <em>Meta Horizon OS<\/em>This project has the opportunity to create a better and more relevant VR experience. Although the details are still speculation, the development of this project is worth monitoring.<\/p>\n\n\n\n<p>Source: <a href=\"https:\/\/www.pcgamer.com\/hardware\/vr-hardware\/the-upcoming-asus-vr-project-is-rumoured-to-have-eye-and-face-tracking-yet-the-thing-im-most-excited-about-is-its-os\/\" target=\"_blank\" rel=\"noopener\" title=\"\">PC Gamer<\/a><\/p>\n\n\n\n<p><\/p>","protected":false},"excerpt":{"rendered":"<p>Teknologi Virtual Reality terus berkembang, membawa pengalaman yang semakin imersif bagi pengguna. Rumor terbaru menyebutkan bahwa Asus tengah mempersiapkan project VR baru codenamed Tarius. Informasi ini diungkap oleh akun @Lunayian di platform X (sebelumnya Twitter) dan dilaporkan oleh PCGamesN. Project ini dikabarkan akan menghadirkan fitur canggih seperti eye tracking, face tracking, layar OLED, dan kemungkinan [&hellip;]<\/p>\n","protected":false},"author":6,"featured_media":6985,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[7,5],"tags":[19,25,339,65,14,340],"class_list":["post-6977","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-gadget","category-news","tag-asus","tag-gadget","tag-meta","tag-news","tag-rog","tag-virtual-reality"],"featured_image_src":"https:\/\/playeatsleep.fun\/wp-content\/uploads\/2025\/01\/image-30.png","author_info":{"display_name":"Tesla","author_link":"https:\/\/playeatsleep.fun\/en\/author\/zheilla\/"},"aioseo_notices":[],"_links":{"self":[{"href":"https:\/\/playeatsleep.fun\/en\/wp-json\/wp\/v2\/posts\/6977","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/playeatsleep.fun\/en\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/playeatsleep.fun\/en\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/playeatsleep.fun\/en\/wp-json\/wp\/v2\/users\/6"}],"replies":[{"embeddable":true,"href":"https:\/\/playeatsleep.fun\/en\/wp-json\/wp\/v2\/comments?post=6977"}],"version-history":[{"count":0,"href":"https:\/\/playeatsleep.fun\/en\/wp-json\/wp\/v2\/posts\/6977\/revisions"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/playeatsleep.fun\/en\/wp-json\/wp\/v2\/media\/6985"}],"wp:attachment":[{"href":"https:\/\/playeatsleep.fun\/en\/wp-json\/wp\/v2\/media?parent=6977"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/playeatsleep.fun\/en\/wp-json\/wp\/v2\/categories?post=6977"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/playeatsleep.fun\/en\/wp-json\/wp\/v2\/tags?post=6977"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}