ANDALAS: Realms of Eternal Lights is an open-world adventure RPG from Indonesian studio Busy Beaver Studio. The story follows Rei, a boy with brain cancer who is taken to Andalas, a world between reality and dreams.

At Comic Frontier 23 (October 31–November 1, 2026) at ICE BSD City, Busy Beaver Studio opened an exhibition booth to introduce ANDALAS: Realms of Eternal Lights to more prospective players. In a media session on the same day, Victor Sugianto (Creative & Tech Director) and Wilsen Lius (Marketing & Business Development Director) explained the game’s development direction.

L-R: MC, Victor Sugianto (Creative & Tech Director of BBS), Wilsen Lius (Marketing & Business Development Director of BBS).

According to Victor Sugianto, the game, in development since 2024, draws inspiration from ARPGs such as The Legend of Zelda: Breath of the Wild and monster-partner games such as Pokémon. He also said the choice of Rei as the lead character was inspired by Studio Ghibli films about a young person searching for a purpose or answers in another world.

Rei’s Story in the World of Andalas

Reihan (Rei) is a boy with brain cancer. While fighting the disease, he is unexpectedly carried into the world of Andalas. Armed with his beloved slingshot, Rei begins exploring that world to find out why he is there.

On his journey, Rei meets the beastmen, the native people of Andalas, who gradually help him understand the many stories of this world. He also meets the guardian who protect relic s and help safeguard that world. These guardian s become Rei’s traveling partners and grant him the power to face the monsters threatening Andalas. Little by little, Rei begins to understand what is happening to him—and that he is the one who can save Andalas and give its people hope.

Busy Beaver Studio’s Production Approach

Busy Beaver Studio stresses that ANDALAS: Realms of Eternal Lights is being developed without generative AI as a substitute for the creative process. The studio says it relies on talent, production discipline, and risk management to create a game that can move players. Through this game, Busy Beaver Studio wants to bring Indonesian work to a wider stage in the games industry.

Rei Rogue Class Concept Art (Courtesy of Busy Beaver Studio).

Busy Beaver Studio also follows a set of principles it calls GG CORE POINT, i.e. Greater Good (greater good), Communicative (communicative), Reliable (reliable), Positive (positive), and Integrity (integrity). These principles guide collaboration, decision-making, and team development. The studio also hopes the principles will help grow the next generation of game developers in Indonesia.

Key features

The studio lists several key features:

  • Explore the fantasy world of Andalas: players can freely roam an players can freely roam an world without excessive guidance, gradually uncovering the story behind it.
  • Protect the world from threats: Rei faces various enemies that want to destroy the world. To fight them, Rei can use four classes granted by partners he meets on his adventure.
  • Gather resources: players discover unique places and collect resources that can be sold or kept to deepen their knowledge of Andalas.
  • Manage a homeland: players can manage, build, and decorate a homeland called Nirwana Island as a place to rest between adventures.
ANDALAS: Realms of Eternal Lights Screenshot (Courtesy of Busy Beaver Studio).

ANDALAS: Realms of Eternal Lights Information

  • Developer/Publisher: Busy Beaver Studio
  • Genre: Open World, Adventure, Action RPG, Action-Adventure
  • Platform: Steam (PC)
  • Release date: still TBA on Steam; Busy Beaver Studio is targeting a Q1 2027 launch
  • Price: TBA

ANDALAS: Realms of Eternal Lights is already available to wishlist on Steam.

Wishlist Teaser

Steam Curator Page

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