Into the Wind It has been officially announced for PC and will launch first in Early Access via Steam. Game This game, published by Three Friends and developed by Bloom & Gloom, combines exploration, cargo delivery, and land-and-air adventures in an Adriatic archipelago called Santa Rosa.

"Into the Wind," Inspired by Studio Ghibli

Bloom & Gloom openly acknowledges Studio Ghibli's influence on the development Into the Wind, especially Porco Rosso. Game director Robin Hjelte said his team wanted to create a game about flying, featuring characters who love freedom, set against the romantic backdrop of the Adriatic Sea.

This theme is also evident in the atmosphere of Santa Rosa, which is depicted as warm, nostalgic, and full of adventure. The archipelago is dotted with small villages, scenic routes, waterfront cafes, and even the presence of suspicious flying pirates.

Beyond that atmosphere, the game also features a mystery plot. Umberto, the main character’s uncle, goes missing while investigating a mysterious cloud in the skies over Santa Rosa. As the game progresses, players will get to know the crew and the locals to find out what really happened.

Gameplay Focuses on Travel and Delivery

Gameplay Into the Wind The game centers on Ermes, a living motorized aircraft that can be used to drive on land and fly through the air. This vehicle is at the heart of all player activities while exploring Santa Rosa.

Into the Wind (Three Friends / Bloom & Gloom)

The game’s loop revolves around delivering goods, collecting resources, and then upgrading vehicles to unlock new challenges. This system is also integrated with various factors that influence the journey, so each route is about more than just moving from one point to another.

Some of the confirmed gameplay elements include:

  • Ermes can be used on land and in the air
  • The cargo has a weight of
  • Fuel must be taken into account
  • Road conditions, detours, weather, wind, and a rough landing all affected the trip
  • Shipping credits can be used to upgrade Ermes
  • Upgrading unlocks access to more challenging shipments

The developers also emphasize that Ermes' controls are designed to be easy to learn, while still allowing room for skill-based gameplay. This means that the sensation of driving and flying will be one of the game's main attractions.

The "Into the Wind" Feature Brings Customization and Base Progress

In addition to traversal and transmission, Into the Wind It also includes other features that enhance player progression. The game focuses not only on the journey, but also on character, vehicle, and base development.

Some of the key features that have been introduced include:

  • Character Customization and Ermes
  • home and crew quarters decor
  • Decorative items must be shipped home
  • Decorations placed at headquarters can provide a progress bonus
  • interactions with the crew and residents of Santa Rosa
  • the presence of flying pirates as part of the game world

These features ensure that in-game progress isn’t limited to vehicle upgrades, but also extends to the player’s living space and their relationship with the world of Santa Rosa.

Platforms and Release Schedule for Into the Wind

Currently, Into the Wind just announced for PC via Steam. The game will be released first in Early Access, but it does not yet have a release date.

In addition, the Steam page Into the Wind They have also opened the "Request Access" option for the Into the Wind playtest. Players who sign up will receive a notification when the developer opens up additional spots.

It is still unclear when players will be able to start flying with Ermes, but the direction they are taking Into the Wind It has been quite clear since the initial announcement.

Steam Curator Page

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