Konami announced Rev. NOiR, a new RPG in development for PlayStation 5. This information came via the first reveal at the State of Play event, accompanied by a teaser trailer and the launch of a teaser website. As of now, no release date has been announced, so the project appears to be in the early stages of public communication.

Also Read: State of Play February 2026 Announcement and Trailer List

Announcement Rev. NOiR marked the game's first public appearance. Konami calls the project a new JRPG, with an emphasis on elements often associated with JRPGs: encounters with traveling companions, character development, and emotional moments in the story. The teaser shown is also positioned as a small trailer, so details related to gameplay, combat system, or adventure structure have not been explained.

The producer mentioned is Nobuki Kadoi. His name is recorded as having been involved in several titles while working at Square Enix, including Drakengard 2, Gunslinger Stratos, and Lord of Vermillion. Mentioning a producer profile like this is usually a way to give an idea of the creative direction, although it cannot be used to infer the specific format of the game.

Rev. NOiR (Konami)
Rev. NOiR (Konami)

Story: the lightfall phenomenon and the journey of two characters

The story outline that Konami shared centers on a world shrouded in “lightfall”, a natural phenomenon that brings death to anyone it touches. The main character is described as a boy who has amnesia and then meets a girl called “special”. The two embark on a journey to stop the lightfall, believing that the journey could save the world as well as the girl.

The element of mystery is quite strong as Konami emphasized that further details will be revealed in the next announcement. The premise of amnesia and lethal phenomena leaves room for many possible conflicts, including questions about the origins of lightfall and why the characters are involved.

Rev. NOiR (Konami)
Rev. NOiR (Konami)

Big themes and things that are still unclear

The official synopsis highlights the battle of ideas between the “destiny of the gods” and the “will of man”. Konami also uses phrases like “mandate of heaven” and “threads of hope” to describe the thematic direction. This kind of focus signals that the story will be at the center of the experience, while technical information is still being withheld.

A number of important things are still missing: combat genre (turn-based or action), gameplay loop details, world scale, as well as whether the game will release on other platforms besides PS5. In the meantime, Rev. NOiR It's easier to read as a narrative-based RPG project that's still deliberately shrouded in mystery, pending Konami's next official announcement.

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